Hola! I am Pablo Schmidt, a junior video game programmer located in Malmo, Sweden. Currently studying the 'Video Game Programmer' program, with a specialization in Gameplay, at Future Games school in Malmo, Sweden.
Despite being a junior programmer, I have worked for more than 9 years in the video game industry, performing in different roles, but always with the same passion and mission: contribute to add value to achieve the best possible quality in each game.
Formerly an economics nerd an intense traveller, now focusing in improving my skills to create the best gameplay, hands-on learning
C++, C#, Unity, Unreal Engine and Shaders.
Mandragora is a co-op simulation game where you play as twin witches that work at Mandragora Daycare for magical creatures. Your job is to take care of the needs of different magical creatures and deliver them to their owners before they turn into monsters and cause a disaster.
The goal of the game is to achieve the high score. To do this both players need to work together to the best of their abilities. Player one starts as the boat and will chose the path for not only himself but for his teammate. Collect checkpoints to earn points and increase your score multiplier.
Survive the zombie apocalypse in this adrenaline-pumping survival horror game I coded from scratch.
Step into a virtual world filled with wonders and challenges with this VR project crafted by me.
Let's stay connected on social media to see my coding adventures!
Have a project in mind? Reach out via the form below and let's bring your video game ideas to life together!